.44
- BALLISTIC
- RANGED
- TYPE
- Weapon
- CATEGORY
- Pistol
- LEVEL
- 5–45
- BASE VALUE
- 40
- WEIGHT
- 4
- AMMO
- .44 Round
- CAPACITY
- 6
- AP COST
- 20
COMBAT STATS
| ITEM LEVEL | 5 | 15 | 25 | 35 | 45 |
|---|---|---|---|---|---|
| Base damage | 61 | 78 | 99 | 127 | 161 |
From the game's level curves, before perks, mods and legendary effects.
COMMUNITY PRICES
No player reports yet. Traded this recently? Report the price below.
Reported by players, per unit in caps. Each player's latest report counts once and outliers are trimmed; an estimate shows once 3 players have reported. Weapons and armor are priced per legendary roll: each roll has its own estimate.
WHERE TO FIND
SUGGEST A SOURCEREPORT> SHOW ON MAPGUARANTEED
Placed in the world and always present.
| LOCATION | POINTS |
|---|---|
| Slumber Mill Motel | 1 |
| near Starlight Drive-in | 1 |
| Instanced areas | 1 |
VENDORS
Sold by vendors and vending machines. Random stock rolls on each restock; chances are estimated.
> Show 5 more vendors> Show fewer
QUEST REWARDS
Rewarded by quests, dailies and activities. Chances are estimated from the reward lists.
> Show 47 more quests> Show fewer
EVENT REWARDS
Rewarded by public events. Chances are estimated from the reward lists.
RANDOM SPAWN
A spawn point that rolls a loot list. Chances are estimated.
| LOCATION | POINTS | EST. FINDS |
|---|---|---|
| Harpers Ferry | 10 | 6 |
| Charleston Capitol Building | 5 | 3.4 |
| Morgantown | 4 | 3.2 |
| Arktos Pharma | 3 | 2.2 |
| Flooded Trainyard | 3 | 2.2 |
| Eastern Regional Penitentiary | 10 | 2 |
| Bolton Greens | 2 | 2 |
| Grafton | 2 | 2 |
| Hornwright Industrial Headquarters | 2 | 2 |
| Red Rocket Mega Stop | 2 | 2 |
| Poseidon Energy Plant WV-06 | 7 | 1.4 |
| Pleasant Valley Cabins | 2 | 1.2 |
| Site Alpha | 2 | 1.2 |
| Site Bravo | 2 | 1.2 |
| Site Charlie | 2 | 1.2 |
> Show 83 more locations> Show fewer
ENEMY DROPS
Dropped by enemies (death loot). Chances are estimated per kill.
> Show 12 more enemies> Show fewer
CONTAINERS
Found in container loot. Chances are estimated per container.
BEST CONTAINERS
| CONTAINER | CHANCE | IN WORLD |
|---|---|---|
| Locker | 100% | 950 |
| Prisoner Crate | 100% | 2 |
| Motherlode Dept. Safe | 100% | 1 |
| Ash Pile | 15% | 14 |
| Vault Trunk | 9% | 1 |
| Safe | 8% | 376 |
| Cooler | 6% | 803 |
| Pre-War Safe | 6% | 260 |
| Mayor's Safe | 6% | 1 |
| Security Office Safe | 6% | 1 |
> Show 5 more containers> Show fewer
BEST LOCATIONS FOR CONTAINERS
> Show 5 more locations> Show fewer
CRAFTING
Weapons Workbench
Learned from plan: Plan:.44 Revolver
Weapons Workbench
Learned from plan: Plan:.44 Medical Malpractice
- Steel×11
- Screw×8
- Oil×2
- Adhesive×2
- Legendary Module×30
- Vault Steel×40
Weapons Workbench
Known by default or when conditions are met
- Adhesive×2
- Oil×2
- Screw×8
- Steel×11
- Legendary Module×65
- Vault Steel×80
SCRAP
MODS LEARNED BY SCRAPPING (24)
| Aligned Grip |
| Aligned Long Barrel |
| Aligned Snubnose Barrel |
| Bruising Grip |
| Calibrated Receiver |
| Fierce Receiver |
| Forceful Grip |
| Hair Trigger Receiver |
| Hardened Receiver |
| Precise Grip |
> Show 14 more mods> Show fewer
MODS (32)
> POSSIBLE LEGENDARY EFFECTSBARREL (9)
- Aligned Long BarrelAP Cost +10%, Range +50%, Weight +33%scrap .44
- Aligned Snubnose BarrelAP Cost -20%, Range -25%, Weight +15%scrap .44
- Snubnose BarrelAP Cost -10%, Range -25%Known by default or when conditions are met
- Stabilized Bull BarrelAP Cost +20%, Range +50%, Weight +33%Known by default or when conditions are met
- Stabilized Long BarrelAP Cost +20%, Range +50%, Weight +33%scrap .44
- Stabilized Stub BarrelAP Cost -10%, Range -25%, Weight +15%scrap .44
- Standard Long BarrelAP Cost +20%, Range +50%, Weight +18%Known by default or when conditions are met
- True Long BarrelAP Cost +20%, Range +50%, Weight +33%scrap .44
- True Snubnose BarrelAP Cost -10%, Range -25%, Weight +15%scrap .44
GRIP (7)
- Aligned GripAP Cost -10%, Weight +15% · Improved recoil and hip-fire accuracy.scrap .44
- Bruising GripWeight +15%scrap .44
- Forceful GripWeight +35%scrap .44
- Precise GripWeight +30%scrap .44
- Stabilized GripWeight +15%scrap .44
- Standard GripKnown by default or when conditions are met
- True GripWeight +15%scrap .44
RECEIVER (12)
- Calibrated ReceiverCritical Damage +50%, AP Cost +20%, Weight +15%scrap .44
- Fierce ReceiverCritical Damage +50%, AP Cost +20%, Speed +25%, Weight +30%scrap .44
- Hair Trigger ReceiverSpeed +25%, Weight +15%scrap .44
- Hardened ReceiverDamage Bonus +35%, AP Cost +15%, Weight +30%scrap .44
- Prime ReceiverDamage Bonus +35%, AP Cost +15%, Speed -10%, Range +20%, Damage Vs Scorched +65, Weight +30%from Plan: Prime.44 Receiver
- Refined ReceiverDamage Bonus +25%, AP Cost +10%, Weight +40%scrap .44
- Severe ReceiverDamage Bonus +25%, Critical Damage +50%, AP Cost +30%, Weight +40%scrap .44
- Standard ReceiverKnown by default or when conditions are met
- Steadfast ReceiverSpeed +25%, Weight +30%scrap .44
- True ReceiverWeight +15%scrap .44
- Vicious ReceiverCritical Damage +50%, AP Cost +20%, Weight +30%scrap .44
- Vigorous ReceiverDamage Bonus +25%, AP Cost +10%, Speed +25%, Weight +40%scrap .44
USED IN BUILDS
> NEW BUILDNo public builds use this item yet.
Datamined from SeventySix.esm. Spawn chances are estimates (max-level loot, conditions assumed met). Form ID 000CE97D.