PIPE
- BALLISTIC
- RANGED
- TYPE
- Weapon
- CATEGORY
- —
- LEVEL
- 1–50
- BASE VALUE
- 25
- WEIGHT
- 4
- AMMO
- .38 Round
- CAPACITY
- 12
- AP COST
- 13
COMBAT STATS
| ITEM LEVEL | 1 | 5 | 10 | 20 | 30 | 40 | 50 |
|---|---|---|---|---|---|---|---|
| Base damage | 20 | 22 | 25 | 32 | 40 | 52 | 66 |
From the game's level curves, before perks, mods and legendary effects.
COMMUNITY PRICES
No player reports yet. Traded this recently? Report the price below.
Reported by players, per unit in caps. Each player's latest report counts once and outliers are trimmed; an estimate shows once 3 players have reported. Weapons and armor are priced per legendary roll: each roll has its own estimate.
WHERE TO FIND
SUGGEST A SOURCEREPORT> SHOW ON MAPVENDORS
Sold by vendors and vending machines. Random stock rolls on each restock; chances are estimated.
| VENDOR | LOCATION | IN STOCK |
|---|---|---|
| Leo Petrov | Unknown | 20% |
| Responder Vendor | Unknown | 17% |
| Responders Vendor | The Whitespring North Entrance | 17% |
| Vendor Bot Bob | near Flatwoods | 17% |
| Vendor Bot Chad | near Camden Park | 17% |
| Vendor Bot Greg | near Grafton | 17% |
| Vendor Bot Mack | Charleston Fire Department | 17% |
| Ae-Ri | The Crater | 13% |
| Eugenie | near Big Bend Tunnel East | 13% |
| Raiders Vendor | The Whitespring North Entrance | 13% |
> Show 13 more vendors> Show fewer
QUEST REWARDS
Rewarded by quests, dailies and activities. Chances are estimated from the reward lists.
| FROM | CHANCE |
|---|---|
| Wayward Souls | 100% |
| Daily: Retirement Plan | 2% |
| One of Us | 1% |
HARVEST
Harvested from flora, deposits and junk piles.
| LOCATION | FROM | POINTS | EST. FINDS |
|---|---|---|---|
| Charleston Landfill | Junk Pile | 3 | 0.4 |
| near Black Mountain Ordnance Works | Junk Pile | 2 | 0.2 |
| near Graninger Farm | Junk Pile | 2 | 0.2 |
| near Aaronholt Homestead | Junk Pile | 1 | 0.1 |
| near Abandoned Bog Town | Junk Pile | 1 | 0.1 |
| near Abbie's Bunker | Junk Pile | 1 | 0.1 |
| near Abraxodyne Storage Depot | Junk Pile | 1 | 0.1 |
| near Alpine River Cabins | Junk Pile | 1 | 0.1 |
| near Anchor Farm | Junk Pile | 1 | 0.1 |
| near Big Maw | Junk Pile | 1 | 0.1 |
| Converted Munitions Factory | Junk Pile | 1 | 0.1 |
| near Crater Outpost | Junk Pile | 1 | 0.1 |
| Dabney Homestead | Junk Pile | 1 | 0.1 |
| near Derelict Power Substation | Junk Pile | 1 | 0.1 |
| near Fort Defiance | Junk Pile | 1 | 0.1 |
> Show 23 more locations> Show fewer
RANDOM SPAWN
A spawn point that rolls a loot list. Chances are estimated.
| LOCATION | POINTS | EST. FINDS |
|---|---|---|
| Pleasant Valley Cabins | 25 | 12 |
| Harpers Ferry | 32 | 12 |
| Point Pleasant | 16 | 6.7 |
| Welch | 12 | 4.5 |
| Abandoned Bog Town | 8 | 4.1 |
| Bolton Greens | 8 | 3.9 |
| Treetops | 7 | 3.4 |
| Morgantown Trainyard | 3 | 3 |
| Prickett's Fort | 3 | 3 |
| Pleasant Valley Ski Resort | 8 | 2.8 |
| Morgantown Regional Airfield | 4 | 2.6 |
| Eastern Regional Penitentiary | 14 | 2.5 |
| Radiant Hills | 3 | 2.2 |
| Poseidon Energy Plant WV-06 | 13 | 2.2 |
| Clarksburg | 3 | 2.1 |
> Show 124 more locations> Show fewer
ENEMY DROPS
Dropped by enemies (death loot). Chances are estimated per kill.
| FROM | CHANCE |
|---|---|
| Ancient Behemoth | 23% |
| Behemoth | 23% |
| Epic Behemoth | 23% |
| Glowing Behemoth | 23% |
| Prime Behemoth | 23% |
| Acidic Gulper | 19% |
| Albino Radtoad | 19% |
| Alpha Thrasher | 19% |
| Deadly Radtoad | 19% |
| Fetid Radtoad | 19% |
> Show 72 more enemies> Show fewer
CONTAINERS
Found in container loot. Chances are estimated per container.
BEST CONTAINERS
| CONTAINER | CHANCE | IN WORLD |
|---|---|---|
| File Cabinet | 100% | 2444 |
| Locker | 39% | 950 |
| Safe | 23% | 376 |
| Footlocker | 21% | 755 |
| Steamer Trunk | 21% | 108 |
| Hamper | 21% | 48 |
| Private Footlocker | 21% | 1 |
| Metal Box | 19% | 630 |
| Ash Pile | 15% | 14 |
| Vault Locker | 14% | 217 |
> Show 31 more containers> Show fewer
BEST LOCATIONS FOR CONTAINERS
> Show 5 more locations> Show fewer
CRAFTING
SCRAP
MODS LEARNED BY SCRAPPING (53)
| Aligned Grip |
| Aligned Long Barrel |
| Aligned Short Barrel |
| Aligned Stock |
| Aligned Stub Barrel |
| Bruising Grip |
| Bruising Stock |
| Calibrated Receiver |
| Compensator |
| Drum Magazine |
> Show 43 more mods> Show fewer
MODS (75)
> POSSIBLE LEGENDARY EFFECTSBARREL (12)
- Aligned Long BarrelAP Cost +10%, Range +50%, Weight +33%scrap Pipe
- Aligned Short BarrelAP Cost -10%, Weight +15%scrap Pipe
- Aligned Stub BarrelAP Cost -20%, Range -25%, Weight +15%scrap Pipe
- Stabilized Long BarrelAP Cost +20%, Range +50%, Weight +33%scrap Pipe
- Stabilized Short BarrelWeight +15%scrap Pipe
- Stabilized Stub BarrelAP Cost -10%, Range -25%, Weight +15%scrap Pipe
- Standard Long BarrelAP Cost +20%, Range +50%, Weight +18%Known by default or when conditions are met
- Standard Short BarrelKnown by default or when conditions are met
- Stub BarrelAP Cost -10%, Range -25%Known by default or when conditions are met
- True Long BarrelAP Cost +20%, Range +50%, Weight +33%scrap Pipe
- True Short BarrelWeight +15%scrap Pipe
- True Stub BarrelAP Cost -10%, Range -25%, Weight +15%scrap Pipe
GRIP (14)
- Aligned GripAP Cost -10%, Weight +15%scrap Pipe
- Aligned StockAP Cost -10%, Weight +40%scrap Pipe
- Bruising GripWeight +15%scrap Pipe
- Bruising StockWeight +40%scrap Pipe
- Forceful GripWeight +35%scrap Pipe
- Forceful StockWeight +60%scrap Pipe
- Precise Recoil GripWeight +30%scrap Pipe
- Precise StockWeight +55%scrap Pipe
- Stabilized GripWeight +15%scrap Pipe
- Stabilized StockWeight +40%scrap Pipe
- Standard GripKnown by default or when conditions are met
- Standard StockWeight +25%scrap Pipe
- True GripWeight +15%scrap Pipe
- True StockWeight +40%scrap Pipe
MAG (7)
- Drum MagazineAmmo Capacity +100%, Weight +50%scrap Pipe
- Perforating MagazineAP Cost +15%, Armor Penetration +25, Weight +10%scrap Pipe
- Piercing MagazineAP Cost +15%, Armor Penetration +25, Weight +25%scrap Pipe
- Quick MagazineWeight +15%scrap Pipe
- Standard MagazineKnown by default or when conditions are met
- Stinging MagazineAP Cost +15%, Ammo Capacity +50%, Armor Penetration +25, Weight +45%scrap Pipe
- Swift MagazineAmmo Capacity +50%, Weight +50%scrap Pipe
MUZZLE (6)
RECEIVER (24)
- .45 ReceiverDamage Bonus +15%, Range +10%, Weight +10% · Changes ammo type to.45 Caliber.from Plan: Pipe Gun.45 Receiver
- Automatic ReceiverDamage -30%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, Ammo Capacity +50%, Speed = 0.82, Range -17.5%, Weight +7.5%from Plan: Pipe Gun Automatic Mod
- Automatic.45 ReceiverDamage -30%, Damage Bonus +15%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, Ammo Capacity +50%, Speed = 0.82, Range -7.5%, Weight +17.5% · Changes ammo type to.38 caliber.from Plan: Pipe Gun Automatic.38 Receiver
- Calibrated ReceiverCritical Damage +50%, AP Cost +20%, Weight +15%scrap Pipe
- Critical.45 ReceiverDamage Bonus +15%, Critical Damage +50%, AP Cost +20%, Range +10%, Weight +25% · Changes ammo type to.45 Caliber.from Plan: Pipe Gun Critical.45 Receiver
- Focused Automatic ReceiverDamage -30%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, Ammo Capacity +50%, Speed = 0.82, Range -17.5%, Weight +22.5%scrap Pipe
- Hair Trigger ReceiverWeight +15%scrap Pipe
- Hardened ReceiverDamage Bonus +35%, AP Cost +15%, Weight +30%scrap Pipe
- Hasty.45 ReceiverDamage Bonus +35%, Range +20%, Weight +35% · Changes ammo type to.45 caliber.from Plan: Pipe Gun Hasty.45 Receiver
- Powerful Automatic ReceiverDamage -30%, Damage Bonus +25%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, AP Cost +10%, Ammo Capacity +50%, Speed = 0.82, Range -17.5%, Weight +32.5%scrap Pipe
- Precise.45 ReceiverDamage Bonus +15%, Range +10%, Weight +25% · Changes ammo type to.45 Caliber.from Plan: Pipe Gun Precise.45 Receiver
- Prime Automatic ReceiverDamage -30%, Damage Bonus +35%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, AP Cost +15%, Ammo Capacity +50%, Speed = 0.82, Speed -10%, Range +2.5%, Damage Vs Scorched +65, Weight +37.5%from Plan: Prime Automatic Pipe Gun Receiver
- Prime ReceiverDamage Bonus +35%, AP Cost +15%, Speed -10%, Range +20%, Damage Vs Scorched +65, Weight +30%from Plan: Prime Pipe Gun Receiver
- Refined ReceiverDamage Bonus +25%, AP Cost +10%, Weight +40%scrap Pipe
- Refined.45 ReceiverDamage Bonus +40%, AP Cost +10%, Range +10%, Weight +35% · Changes ammo type to.45 Caliber.from Plan: Pipe Gun Refined.45 Receiver
- Scorched Killer's ReceiverDamage -20%, Damage Vs Scorched +50, Weight +10%Learned when picked up or by script
- Severe ReceiverDamage Bonus +25%, Critical Damage +50%, AP Cost +30%, Weight +40%scrap Pipe
- Snappy ReceiverCritical Damage +50%, AP Cost +20%, Weight +30%scrap Pipe
- Speedy ReceiverWeight +30%scrap Pipe
- Standard ReceiverKnown by default or when conditions are met
- True ReceiverWeight +15%scrap Pipe
- Tuned ReceiverDamage Bonus +25%, AP Cost +10%, Weight +40%scrap Pipe
- Tweaked Automatic ReceiverDamage -30%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage +50%, Critical Damage -20%, AP Cost +20%, Ammo Capacity +50%, Speed = 0.82, Range -17.5%, Weight +22.5%scrap Pipe
- Vicious ReceiverCritical Damage +50%, AP Cost +20%, Weight +30%scrap Pipe
SCOPE (12)
- Glow Reflex SightAP Cost -20%, Weight +15%scrap Pipe
- Long Night Vision ScopeWeight +30%from Plan: Pipe Gun Long Night Vision Scope
- Long Recon ScopeWeight +30% · Tracks Targetsscrap Pipe
- Long ScopeWeight +15%scrap Pipe
- Medium Night Vision ScopeWeight +25%from Plan: Pipe Gun Medium Night Vision Scope
- Medium ScopeWeight +10%scrap Pipe
- Reflex SightWeight +10%Known by default or when conditions are met
- Short Night Vision ScopeWeight +20%from Plan: Pipe Gun Short Night Vision Scope
- Short Recon ScopeWeight +20% · Tracks Targetsscrap Pipe
- Short ScopeWeight +5%scrap Pipe
- Standard Glow SightsAP Cost -20%, Weight +5%scrap Pipe
- Standard SightsKnown by default or when conditions are met
USED IN BUILDS
> NEW BUILDNo public builds use this item yet.
Datamined from SeventySix.esm. Spawn chances are estimates (max-level loot, conditions assumed met). Form ID 00024F55.