ATOMIC ARCHIVESFO76…

THE FIXER

TYPE
Weapon
CATEGORY
Rifle
LEVEL
20–50
BASE VALUE
130
WEIGHT
5
CAPACITY
20
AP COST
16

COMBAT STATS

ITEM LEVEL20304050
Base damage506481103

From the game's level curves, before perks, mods and legendary effects.

COMMUNITY PRICES

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Reported by players, per unit in caps. Each player's latest report counts once and outliers are trimmed; an estimate shows once 3 players have reported. Weapons and armor are priced per legendary roll: each roll has its own estimate.

QUEST REWARDS

Rewarded by quests, dailies and activities. Chances are estimated from the reward lists.

CRAFTING

SCRAP

Nothing to scrap.

BARREL (8)

  • Aligned Long BarrelAP Cost +10%, Range +50%, Weight +33%scrap Combat Rifle
  • Aligned Short BarrelAP Cost -10%, Weight +15%scrap Combat Rifle
  • Stabilized Long BarrelAP Cost +20%, Range +50%, Weight +33%scrap Combat Rifle
  • Stabilized Short BarrelWeight +15%scrap Combat Rifle
  • Standard Long BarrelAP Cost +20%, Range +50%, Weight +18%Known by default or when conditions are met
  • Standard Short BarrelKnown by default or when conditions are met
  • True Long BarrelAP Cost +20%, Range +50%, Weight +33%scrap Combat Rifle
  • True Short BarrelWeight +15%scrap Combat Rifle

GRIP (7)

MAG (7)

  • Large MagazineAmmo Capacity +100%, Weight +50%scrap Combat Rifle
  • Perforating MagazineAP Cost +15%, Armor Penetration +25, Weight +10%scrap Combat Rifle
  • Piercing MagazineAP Cost +15%, Armor Penetration +25, Weight +25%scrap Combat Rifle
  • Quick MagazineWeight +15%scrap Combat Rifle
  • Standard MagazineKnown by default or when conditions are met
  • Stinging MagazineAP Cost +15%, Ammo Capacity +50%, Armor Penetration +25, Weight +45%scrap Combat Rifle
  • Swift MagazineAmmo Capacity +50%, Weight +50%scrap Combat Rifle

MUZZLE (5)

  • CompensatorRange -6%, Weight +10%scrap Combat Rifle
  • Large BayonetRange -12%, Weight +12.5%scrap Combat Rifle
  • Muzzle BrakeRange -12%, Weight +10%scrap Combat Rifle
  • No MuzzleKnown by default or when conditions are met
  • SuppressorRange -20%, Weight +12.5% · Silences weapon.scrap Combat Rifle

RECEIVER (24)

  • .38 ReceiverDamage Bonus -15%, Range -10%, Weight -10% · Changes ammo type to.38 Caliber.from Plan: Combat Rifle.38 Receiver
  • Automatic ReceiverDamage -30%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, Ammo Capacity +50%, Speed = 0.82, Range -17.5%, Weight +7.5%scrap Combat Rifle
  • Automatic.38 ReceiverDamage -30%, Damage Bonus -15%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, Ammo Capacity +50%, Speed = 0.82, Range -27.5%, Weight -2.5% · Improved rate of fire. Changes ammo type to.38 caliber.from Plan: Combat Rifle Automatic.38 Receiver
  • Calibrated ReceiverCritical Damage +50%, AP Cost +20%, Weight +15%scrap Combat Rifle
  • Critical.38 ReceiverDamage Bonus -15%, Critical Damage +50%, AP Cost +20%, Range -10%, Weight +5% · Changes ammo type to.38 Caliber.from Plan: Combat Rifle Critical.38 Receiver
  • Focused Automatic ReceiverDamage -30%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, Ammo Capacity +50%, Speed = 0.82, Range -17.5%, Weight +22.5% · Automatic fire. Improved hip-fire accuracy.scrap Combat Rifle
  • Hair Trigger ReceiverWeight +15%scrap Combat Rifle
  • Hardened ReceiverDamage Bonus +35%, AP Cost +15%, Weight +30%scrap Combat Rifle
  • Hasty.38 ReceiverDamage Bonus -15%, Range -10%, Weight +5% · Changes ammo type to.38 caliber.from Plan: Combat Rifle Hasty.38 Receiver
  • Powerful Automatic ReceiverDamage -30%, Damage Bonus +25%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, AP Cost +10%, Ammo Capacity +50%, Speed = 0.82, Range -17.5%, Weight +32.5%scrap Combat Rifle
  • Precise.38 ReceiverDamage Bonus -15%, Range -10%, Weight +5% · Changes ammo type to.38 Caliber.from Plan: Combat Rifle Precise.38 Receiver
  • Prime Automatic ReceiverDamage -30%, Damage Bonus +35%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, AP Cost +15%, Ammo Capacity +50%, Speed = 0.82, Speed -10%, Range +2.5%, Damage Vs Scorched +65, Weight +37.5%from Plan: Prime Automatic Combat Rifle Receiver
  • Prime ReceiverDamage Bonus +35%, AP Cost +15%, Speed -10%, Range +20%, Damage Vs Scorched +65, Weight +30%from Plan: Prime Combat Rifle Receiver
  • Refined ReceiverDamage Bonus +25%, AP Cost +10%, Weight +40%scrap Combat Rifle
  • Refined.38 ReceiverDamage Bonus +10%, AP Cost +10%, Range -10%, Weight +30% · Changes ammo type to.38 Caliber.from Plan: Combat Rifle Refined.38 Receiver
  • Scorched Killer's ReceiverDamage -20%, Damage Vs Scorched +50, Weight +10%from Plan: Combat Rifle Scorched Killer's Receiver
  • Severe ReceiverDamage Bonus +25%, Critical Damage +50%, AP Cost +30%, Weight +40%scrap Combat Rifle
  • Snappy ReceiverCritical Damage +50%, AP Cost +20%, Weight +30%from Plan: Combat Rifle Snappy Receiver
  • Standard ReceiverKnown by default or when conditions are met
  • Steadfast ReceiverWeight +30%scrap Combat Rifle
  • True ReceiverWeight +15%scrap Combat Rifle
  • Tweaked Automatic ReceiverDamage -30%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage +50%, Critical Damage -20%, AP Cost +20%, Ammo Capacity +50%, Speed = 0.82, Range -17.5%, Weight +22.5%scrap Combat Rifle
  • Vicious ReceiverCritical Damage +50%, AP Cost +20%, Weight +30%scrap Combat Rifle
  • Vigorous ReceiverDamage Bonus +25%, AP Cost +10%, Weight +40%scrap Combat Rifle

SCOPE (14)

USED IN BUILDS

> NEW BUILD

No public builds use this item yet.

Datamined from SeventySix.esm. Spawn chances are estimates (max-level loot, conditions assumed met). Form ID 0046D2A1.