ATOMIC ARCHIVESFO76…

COMBAT RIFLE

TYPE
Weapon
CATEGORY
Rifle
LEVEL
20–50
BASE VALUE
130
WEIGHT
7
CAPACITY
20
AP COST
15

COMBAT STATS

ITEM LEVEL20304050
Base damage46587595

From the game's level curves, before perks, mods and legendary effects.

COMMUNITY PRICES

No player reports yet. Traded this recently? Report the price below.

Reported by players, per unit in caps. Each player's latest report counts once and outliers are trimmed; an estimate shows once 3 players have reported. Weapons and armor are priced per legendary roll: each roll has its own estimate.

VENDORS

Sold by vendors and vending machines. Random stock rolls on each restock; chances are estimated.

QUEST REWARDS

Rewarded by quests, dailies and activities. Chances are estimated from the reward lists.

EVENT REWARDS

Rewarded by public events. Chances are estimated from the reward lists.

FROMCHANCE
The Messenger4%

HARVEST

Harvested from flora, deposits and junk piles.

LOCATIONFROMPOINTSEST. FINDS
Charleston LandfillJunk Pile30.4
near Black Mountain Ordnance WorksJunk Pile20.3
near Graninger FarmJunk Pile20.3
near Aaronholt HomesteadJunk Pile10.1
near Abandoned Bog TownJunk Pile10.1
near Abbie's BunkerJunk Pile10.1
near Abraxodyne Storage DepotJunk Pile10.1
near Alpine River CabinsJunk Pile10.1
near Anchor FarmJunk Pile10.1
near Big MawJunk Pile10.1
Converted Munitions FactoryJunk Pile10.1
near Crater OutpostJunk Pile10.1
Dabney HomesteadJunk Pile10.1
near Derelict Power SubstationJunk Pile10.1
near Fort DefianceJunk Pile10.1
> Show 23 more locations

RANDOM SPAWN

A spawn point that rolls a loot list. Chances are estimated.

LOCATIONPOINTSEST. FINDS
Beckley44
Harpers Ferry103.9
Big B's Rest Stop33
Charleston Capitol Building33
The Retreat33
Vault 9633
Flooded Trainyard42.3
Arktos Pharma32.1
Morgantown32.1
Abraxodyne Storage Depot22
Dyer Chemical22
Fort Defiance22
Metal Dome22
Monongah22
Mysterious Cave22
> Show 102 more locations

CONTAINERS

Found in container loot. Chances are estimated per container.

BEST CONTAINERS

CONTAINERCHANCEIN WORLD
Locker100%950
Safe23%376
Footlocker22%755
Steamer Trunk22%108
Hamper22%48
Private Footlocker22%1
Metal Box20%630
Vault Locker14%217
File Cabinet14%2444
Desk14%1121
> Show 37 more containers

BEST LOCATIONS FOR CONTAINERS

LOCATIONEST. FINDS
Watoga Underground75
Arktos Pharma56
Morgantown High School48
Fort Defiance40
The Whitespring Service Entrance36
Charleston Capitol Building33
Site Charlie31
Monongah Power Plant31
Thunder Mountain Power Plant31
Blackwater Mine31
> Show 5 more locations

CRAFTING

SCRAP

MODS LEARNED BY SCRAPPING (43)

Aligned Long Barrel
Aligned Short Barrel
Aligned Stock
Automatic Receiver
Bruising Stock
Calibrated Receiver
Compensator
Focused Automatic Receiver
Forceful Stock
Glow Front Sight Ring
> Show 33 more mods

BARREL (8)

  • Aligned Long BarrelAP Cost +10%, Range +50%, Weight +33%scrap Combat Rifle
  • Aligned Short BarrelAP Cost -10%, Weight +15%scrap Combat Rifle
  • Stabilized Long BarrelAP Cost +20%, Range +50%, Weight +33%scrap Combat Rifle
  • Stabilized Short BarrelWeight +15%scrap Combat Rifle
  • Standard Long BarrelAP Cost +20%, Range +50%, Weight +18%Known by default or when conditions are met
  • Standard Short BarrelKnown by default or when conditions are met
  • True Long BarrelAP Cost +20%, Range +50%, Weight +33%scrap Combat Rifle
  • True Short BarrelWeight +15%scrap Combat Rifle

GRIP (7)

MAG (7)

  • Large MagazineAmmo Capacity +100%, Weight +50%scrap Combat Rifle
  • Perforating MagazineAP Cost +15%, Armor Penetration +25, Weight +10%scrap Combat Rifle
  • Piercing MagazineAP Cost +15%, Armor Penetration +25, Weight +25%scrap Combat Rifle
  • Quick MagazineWeight +15%scrap Combat Rifle
  • Standard MagazineKnown by default or when conditions are met
  • Stinging MagazineAP Cost +15%, Ammo Capacity +50%, Armor Penetration +25, Weight +45%scrap Combat Rifle
  • Swift MagazineAmmo Capacity +50%, Weight +50%scrap Combat Rifle

MUZZLE (5)

  • CompensatorRange -6%, Weight +10%scrap Combat Rifle
  • Large BayonetRange -12%, Weight +12.5%scrap Combat Rifle
  • Muzzle BrakeRange -12%, Weight +10%scrap Combat Rifle
  • No MuzzleKnown by default or when conditions are met
  • SuppressorRange -20%, Weight +12.5% · Silences weapon.scrap Combat Rifle

RECEIVER (24)

  • .38 ReceiverDamage Bonus -15%, Range -10%, Weight -10% · Changes ammo type to.38 Caliber.from Plan: Combat Rifle.38 Receiver
  • Automatic ReceiverDamage -30%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, Ammo Capacity +50%, Speed = 0.82, Range -17.5%, Weight +7.5%scrap Combat Rifle
  • Automatic.38 ReceiverDamage -30%, Damage Bonus -15%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, Ammo Capacity +50%, Speed = 0.82, Range -27.5%, Weight -2.5% · Improved rate of fire. Changes ammo type to.38 caliber.from Plan: Combat Rifle Automatic.38 Receiver
  • Calibrated ReceiverCritical Damage +50%, AP Cost +20%, Weight +15%scrap Combat Rifle
  • Critical.38 ReceiverDamage Bonus -15%, Critical Damage +50%, AP Cost +20%, Range -10%, Weight +5% · Changes ammo type to.38 Caliber.from Plan: Combat Rifle Critical.38 Receiver
  • Focused Automatic ReceiverDamage -30%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, Ammo Capacity +50%, Speed = 0.82, Range -17.5%, Weight +22.5% · Automatic fire. Improved hip-fire accuracy.scrap Combat Rifle
  • Hair Trigger ReceiverWeight +15%scrap Combat Rifle
  • Hardened ReceiverDamage Bonus +35%, AP Cost +15%, Weight +30%scrap Combat Rifle
  • Hasty.38 ReceiverDamage Bonus -15%, Range -10%, Weight +5% · Changes ammo type to.38 caliber.from Plan: Combat Rifle Hasty.38 Receiver
  • Powerful Automatic ReceiverDamage -30%, Damage Bonus +25%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, AP Cost +10%, Ammo Capacity +50%, Speed = 0.82, Range -17.5%, Weight +32.5%scrap Combat Rifle
  • Precise.38 ReceiverDamage Bonus -15%, Range -10%, Weight +5% · Changes ammo type to.38 Caliber.from Plan: Combat Rifle Precise.38 Receiver
  • Prime Automatic ReceiverDamage -30%, Damage Bonus +35%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, AP Cost +15%, Ammo Capacity +50%, Speed = 0.82, Speed -10%, Range +2.5%, Damage Vs Scorched +65, Weight +37.5%from Plan: Prime Automatic Combat Rifle Receiver
  • Prime ReceiverDamage Bonus +35%, AP Cost +15%, Speed -10%, Range +20%, Damage Vs Scorched +65, Weight +30%from Plan: Prime Combat Rifle Receiver
  • Refined ReceiverDamage Bonus +25%, AP Cost +10%, Weight +40%scrap Combat Rifle
  • Refined.38 ReceiverDamage Bonus +10%, AP Cost +10%, Range -10%, Weight +30% · Changes ammo type to.38 Caliber.from Plan: Combat Rifle Refined.38 Receiver
  • Scorched Killer's ReceiverDamage -20%, Damage Vs Scorched +50, Weight +10%from Plan: Combat Rifle Scorched Killer's Receiver
  • Severe ReceiverDamage Bonus +25%, Critical Damage +50%, AP Cost +30%, Weight +40%scrap Combat Rifle
  • Snappy ReceiverCritical Damage +50%, AP Cost +20%, Weight +30%from Plan: Combat Rifle Snappy Receiver
  • Standard ReceiverKnown by default or when conditions are met
  • Steadfast ReceiverWeight +30%scrap Combat Rifle
  • True ReceiverWeight +15%scrap Combat Rifle
  • Tweaked Automatic ReceiverDamage -30%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage +50%, Critical Damage -20%, AP Cost +20%, Ammo Capacity +50%, Speed = 0.82, Range -17.5%, Weight +22.5%scrap Combat Rifle
  • Vicious ReceiverCritical Damage +50%, AP Cost +20%, Weight +30%scrap Combat Rifle
  • Vigorous ReceiverDamage Bonus +25%, AP Cost +10%, Weight +40%scrap Combat Rifle

SCOPE (14)

USED IN BUILDS

> NEW BUILD

No public builds use this item yet.

Datamined from SeventySix.esm. Spawn chances are estimates (max-level loot, conditions assumed met). Form ID 000DF42E.