RADIUM
- BALLISTIC
- RANGED
- TYPE
- Weapon
- CATEGORY
- Rifle
- LEVEL
- 40–50
- BASE VALUE
- 160
- WEIGHT
- 7
- AMMO
- .45 Round
- CAPACITY
- 20
- AP COST
- 16
COMBAT STATS
| ITEM LEVEL | 40 | 50 |
|---|---|---|
| Physical damage | 52 | 66 |
| Radiation damage | 37 | 47 |
From the game's level curves, before perks, mods and legendary effects.
COMMUNITY PRICES
No player reports yet. Traded this recently? Report the price below.
Reported by players, per unit in caps. Each player's latest report counts once and outliers are trimmed; an estimate shows once 3 players have reported. Weapons and armor are priced per legendary roll: each roll has its own estimate.
WHERE TO FIND
SUGGEST A SOURCEREPORT> SHOW ON MAPVENDORS
Sold by vendors and vending machines. Random stock rolls on each restock; chances are estimated.
QUEST REWARDS
Rewarded by quests, dailies and activities. Chances are estimated from the reward lists.
CONTAINERS
Found in container loot. Chances are estimated per container.
BEST CONTAINERS
| CONTAINER | CHANCE | IN WORLD |
|---|---|---|
| Locker | 2% | 950 |
| Steamer Trunk | 2% | 108 |
| Trunk | 2% | 27 |
| Government Aid Drop | 2% | 1 |
BEST LOCATIONS FOR CONTAINERS
| LOCATION | EST. FINDS |
|---|---|
| Watoga Underground | 1.2 |
| Morgantown High School | 0.9 |
| Arktos Pharma | 0.7 |
| Watoga Civic Center | 0.5 |
| Blackwater Mine | 0.5 |
| Thunder Mountain Power Plant | 0.4 |
| Mire | 0.4 |
| Abandoned Mine Site Kittery | 0.4 |
| Foundation | 0.4 |
| Fort Atlas | 0.3 |
> Show 5 more locations> Show fewer
CRAFTING
Weapons Workbench
Learned from plan: Plan: Radium Rifle
SCRAP
MODS LEARNED BY SCRAPPING (40)
| Aligned Long Barrel |
| Aligned Short Barrel |
| Aligned Stock |
| Automatic Receiver |
| Bruising Stock |
| Calibrated Receiver |
| Compensator |
| Focused Automatic Receiver |
| Forceful Stock |
| Glow Sights |
> Show 30 more mods> Show fewer
MODS (52)
> POSSIBLE LEGENDARY EFFECTSBARREL (8)
- Aligned Long BarrelAP Cost +10%, Range +50%, Weight +33%scrap Radium
- Aligned Short BarrelAP Cost -10%, Weight +15%scrap Radium
- Long BarrelAP Cost +20%, Range +50%, Weight +18%Known by default or when conditions are met
- Stabilized Long BarrelAP Cost +20%, Range +50%, Weight +33%scrap Radium
- Stabilized Short BarrelWeight +15%scrap Radium
- Standard BarrelKnown by default or when conditions are met
- True Long BarrelAP Cost +20%, Range +50%, Weight +33%scrap Radium
- True Short BarrelWeight +15%scrap Radium
GRIP (7)
MAG (7)
- Large MagazineAmmo Capacity +100%, Weight +50%scrap Radium
- Perforating MagazineAP Cost +15%, Armor Penetration +25, Weight +10%scrap Radium
- Piercing MagazineAP Cost +15%, Armor Penetration +25, Weight +25%scrap Radium
- Quick MagazineWeight +15%scrap Radium
- Standard MagazineKnown by default or when conditions are met
- Stinging MagazineAP Cost +15%, Ammo Capacity +50%, Armor Penetration +25, Weight +45%scrap Radium
- Swift MagazineAmmo Capacity +50%, Weight +50%scrap Radium
MUZZLE (4)
RECEIVER (17)
- Automatic ReceiverDamage -30%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, Ammo Capacity +50%, Speed = 0.82, Range -17.5%, Weight +7.5%scrap Radium
- Calibrated ReceiverCritical Damage +50%, AP Cost +20%, Weight +15%scrap Radium
- Focused Automatic ReceiverDamage -30%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, Ammo Capacity +50%, Speed = 0.82, Range -17.5%, Weight +22.5%scrap Radium
- Hair Trigger ReceiverWeight +15%scrap Radium
- Hardened ReceiverDamage Bonus +35%, AP Cost +15%, Weight +30%scrap Radium
- Powerful Automatic ReceiverDamage -30%, Damage Bonus +25%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, AP Cost +10%, Ammo Capacity +50%, Speed = 0.82, Range -17.5%, Weight +32.5%scrap Radium
- Prime Automatic ReceiverDamage -30%, Damage Bonus +35%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, AP Cost +15%, Ammo Capacity +50%, Speed = 0.82, Speed -10%, Range +2.5%, Damage Vs Scorched +65, Weight +37.5%from Plan: Prime Automatic Radium Rifle Receiver
- Prime ReceiverDamage Bonus +35%, AP Cost +15%, Speed -10%, Range +20%, Damage Vs Scorched +65, Weight +30%from Plan: Prime Radium Rifle Receiver
- Refined ReceiverDamage Bonus +25%, AP Cost +10%, Weight +40%scrap Radium
- Severe ReceiverDamage Bonus +25%, Critical Damage +50%, AP Cost +30%, Weight +40%scrap Radium
- Snappy ReceiverCritical Damage +50%, AP Cost +20%, Weight +30%scrap Radium
- Speedy ReceiverWeight +30%scrap Radium
- Standard ReceiverKnown by default or when conditions are met
- True ReceiverWeight +15%scrap Radium
- Tuned ReceiverDamage Bonus +25%, AP Cost +10%, Weight +40%scrap Radium
- Tweaked Automatic ReceiverDamage -30%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage +50%, Critical Damage -20%, AP Cost +20%, Ammo Capacity +50%, Speed = 0.82, Range -17.5%, Weight +22.5%scrap Radium
- Vicious ReceiverCritical Damage +50%, AP Cost +20%, Weight +30%scrap Radium
SCOPE (9)
- Glow SightsAP Cost -20%, Weight +5%scrap Radium
- Long Night Vision ScopeWeight +30%from Plan: Radium Rifle Long NV Scope
- Long ScopeWeight +15%scrap Radium
- Medium Night Vision ScopeWeight +25%from Plan: Radium Rifle Medium NV Scope
- Medium ScopeWeight +10%scrap Radium
- Reflex Sight (Dot)Weight +10%scrap Radium
- Short Night Vision ScopeWeight +20%from Plan: Radium Rifle Short NV Scope
- Short ScopeWeight +5%scrap Radium
- Standard SightsKnown by default or when conditions are met
USED IN BUILDS
> NEW BUILDNo public builds use this item yet.
Datamined from SeventySix.esm. Spawn chances are estimates (max-level loot, conditions assumed met). Form ID 00110D41.