PIPE BOLT-ACTION
- BALLISTIC
- RANGED
- TYPE
- Weapon
- CATEGORY
- Pistol
- LEVEL
- 1–50
- BASE VALUE
- 35
- WEIGHT
- 3
- AMMO
- .308 Round
- CAPACITY
- 6
- AP COST
- 20
COMBAT STATS
| ITEM LEVEL | 1 | 5 | 10 | 20 | 30 | 40 | 50 |
|---|---|---|---|---|---|---|---|
| Base damage | 99 | 111 | 125 | 159 | 203 | 259 | 330 |
From the game's level curves, before perks, mods and legendary effects.
COMMUNITY PRICES
No player reports yet. Traded this recently? Report the price below.
Reported by players, per unit in caps. Each player's latest report counts once and outliers are trimmed; an estimate shows once 3 players have reported. Weapons and armor are priced per legendary roll: each roll has its own estimate.
WHERE TO FIND
SUGGEST A SOURCEREPORT> SHOW ON MAPGUARANTEED
Placed in the world and always present.
| LOCATION | POINTS |
|---|---|
| near Johnson's Acre | 1 |
| Instanced areas | 1 |
VENDORS
Sold by vendors and vending machines. Random stock rolls on each restock; chances are estimated.
> Show 1 more vendors> Show fewer
QUEST REWARDS
Rewarded by quests, dailies and activities. Chances are estimated from the reward lists.
| FROM | CHANCE |
|---|---|
| Daily: Retirement Plan | 2% |
| One of Us | 1% |
HARVEST
Harvested from flora, deposits and junk piles.
| LOCATION | FROM | POINTS | EST. FINDS |
|---|---|---|---|
| Charleston Landfill | Junk Pile | 3 | 0.3 |
| near Black Mountain Ordnance Works | Junk Pile | 2 | 0.2 |
| near Graninger Farm | Junk Pile | 2 | 0.2 |
| near Aaronholt Homestead | Junk Pile | 1 | <0.1 |
| near Abandoned Bog Town | Junk Pile | 1 | <0.1 |
| near Abbie's Bunker | Junk Pile | 1 | <0.1 |
| near Abraxodyne Storage Depot | Junk Pile | 1 | <0.1 |
| near Alpine River Cabins | Junk Pile | 1 | <0.1 |
| near Anchor Farm | Junk Pile | 1 | <0.1 |
| near Big Maw | Junk Pile | 1 | <0.1 |
| Converted Munitions Factory | Junk Pile | 1 | <0.1 |
| near Crater Outpost | Junk Pile | 1 | <0.1 |
| Dabney Homestead | Junk Pile | 1 | <0.1 |
| near Derelict Power Substation | Junk Pile | 1 | <0.1 |
| near Fort Defiance | Junk Pile | 1 | <0.1 |
> Show 23 more locations> Show fewer
RANDOM SPAWN
A spawn point that rolls a loot list. Chances are estimated.
| LOCATION | POINTS | EST. FINDS |
|---|---|---|
| Harpers Ferry | 27 | 6.8 |
| Pleasant Valley Cabins | 23 | 6.2 |
| Point Pleasant | 16 | 4.4 |
| Welch | 11 | 2.7 |
| Bolton Greens | 8 | 2.3 |
| Treetops | 7 | 2.2 |
| Pleasant Valley Ski Resort | 8 | 1.9 |
| Abandoned Bog Town | 7 | 1.6 |
| Poseidon Energy Plant WV-06 | 6 | 0.8 |
| near Sacrament | 3 | 0.7 |
| Hemlock Holes | 2 | 0.7 |
| The Rust Kingdom | 5 | 0.6 |
| Torrance House | 3 | 0.6 |
| Charleston Landfill | 2 | 0.6 |
| near Organ Cave North | 2 | 0.6 |
> Show 68 more locations> Show fewer
ENEMY DROPS
Dropped by enemies (death loot). Chances are estimated per kill.
| FROM | CHANCE |
|---|---|
| Ancient Behemoth | 20% |
| Behemoth | 20% |
| Epic Behemoth | 20% |
| Glowing Behemoth | 20% |
| Prime Behemoth | 20% |
| Acidic Gulper | 14% |
| Albino Radtoad | 14% |
| Alpha Thrasher | 14% |
| Deadly Radtoad | 14% |
| Fetid Radtoad | 14% |
> Show 60 more enemies> Show fewer
CONTAINERS
Found in container loot. Chances are estimated per container.
BEST CONTAINERS
| CONTAINER | CHANCE | IN WORLD |
|---|---|---|
| Locker | 39% | 950 |
| Safe | 23% | 376 |
| Footlocker | 15% | 755 |
| Steamer Trunk | 15% | 108 |
| Hamper | 15% | 48 |
| Private Footlocker | 15% | 1 |
| Metal Box | 14% | 630 |
| Government Aid Drop | 13% | 1 |
| Vault Locker | 10% | 217 |
| File Cabinet | 10% | 2444 |
> Show 30 more containers> Show fewer
BEST LOCATIONS FOR CONTAINERS
> Show 5 more locations> Show fewer
CRAFTING
SCRAP
MODS LEARNED BY SCRAPPING (39)
| Aligned Long Barrel |
| Aligned Short Barrel |
| Aligned Stock |
| Aligned Stub Barrel |
| Bruising Grip |
| Calibrated Receiver |
| Compensator |
| Forceful Stock |
| Glow Reflex Sight |
| Hair Trigger Receiver |
> Show 29 more mods> Show fewer
MODS (54)
> POSSIBLE LEGENDARY EFFECTSBARREL (12)
- Aligned Long BarrelAP Cost +10%, Range +50%, Weight +33%scrap Pipe Bolt-Action
- Aligned Short BarrelAP Cost -10%, Weight +15%scrap Pipe Bolt-Action
- Aligned Stub BarrelAP Cost -20%, Range -25%, Weight +15%scrap Pipe Bolt-Action
- Stabilized Long BarrelAP Cost +20%, Range +50%, Weight +33%scrap Pipe Bolt-Action
- Stabilized Short BarrelWeight +15%scrap Pipe Bolt-Action
- Stabilized Stub BarrelAP Cost -10%, Range -25%, Weight +15%scrap Pipe Bolt-Action
- Standard Long BarrelAP Cost +20%, Range +50%, Weight +18%scrap Pipe Bolt-Action
- Standard Short Barrelscrap Pipe Bolt-Action
- Stub BarrelAP Cost -10%, Range -25%Known by default or when conditions are met
- True Long BarrelAP Cost +20%, Range +50%, Weight +33%scrap Pipe Bolt-Action
- True Short BarrelWeight +15%scrap Pipe Bolt-Action
- True Stub BarrelAP Cost -10%, Range -25%, Weight +15%scrap Pipe Bolt-Action
GRIP (7)
- Aligned StockAP Cost -10%, Weight +40%scrap Pipe Bolt-Action
- Bruising GripWeight +15%scrap Pipe Bolt-Action
- Forceful StockWeight +60%scrap Pipe Bolt-Action
- Precise StockWeight +55%scrap Pipe Bolt-Action
- Stabilized StockWeight +40%scrap Pipe Bolt-Action
- Standard GripKnown by default or when conditions are met
- True StockWeight +40%scrap Pipe Bolt-Action
MUZZLE (6)
- CompensatorRange -6%, Weight +10%scrap Pipe Bolt-Action
- Large BayonetRange -12%, Weight +12.5%scrap Pipe Bolt-Action
- Muzzle BrakeRange -12%, Weight +10%scrap Pipe Bolt-Action
- No MuzzleKnown by default or when conditions are met
- Small BayonetRange -8%, Weight +10%scrap Pipe Bolt-Action
- SuppressorRange -20%, Weight +12.5% · Silences weapon.scrap Pipe Bolt-Action
RECEIVER (17)
- .38 ReceiverDamage Bonus -30%, Range -20%, Weight -20% · Changes ammo type to.38 Caliber.from Plan: Pipe Bolt-Action.38 Receiver
- Calibrated ReceiverCritical Damage +50%, AP Cost +20%, Weight +15%scrap Pipe Bolt-Action
- Critical.38 ReceiverDamage Bonus -30%, Critical Damage +50%, AP Cost +20%, Range -20%, Weight -5% · Changes ammo type to.38 Caliber.from Plan: Pipe Bolt-Action Critical.38 Receiver
- Hair Trigger ReceiverWeight +15%scrap Pipe Bolt-Action
- Hardened ReceiverDamage Bonus +35%, AP Cost +15%, Weight +30%scrap Pipe Bolt-Action
- Hasty.38 ReceiverDamage Bonus -30%, Range -20%, Weight -5% · Changes ammo type to.38 caliber.from Plan: Pipe Bolt-Action Hasty.38 Receiver
- Precise.38 ReceiverDamage Bonus -30%, Range -20%, Weight -5% · Changes ammo type to.38 Caliber.from Plan: Pipe Bolt-Action Precise.38 Receiver
- Prime ReceiverDamage Bonus +35%, AP Cost +15%, Speed -10%, Range +20%, Damage Vs Scorched +65, Weight +30%from Plan: Prime Pipe Bolt-Action Receiver
- Refined ReceiverDamage Bonus +25%, AP Cost +10%, Weight +40%scrap Pipe Bolt-Action
- Refined.38 ReceiverDamage Bonus -5%, AP Cost +10%, Range -20%, Weight +20% · Changes ammo type to.38 Caliber.from Plan: Pipe Bolt-Action Refined.38 Receiver
- Severe ReceiverDamage Bonus +25%, Critical Damage +50%, AP Cost +30%, Weight +40%scrap Pipe Bolt-Action
- Snappy ReceiverCritical Damage +50%, AP Cost +20%, Weight +30%scrap Pipe Bolt-Action
- Speedy ReceiverWeight +30%scrap Pipe Bolt-Action
- Standard ReceiverKnown by default or when conditions are met
- True ReceiverWeight +15%scrap Pipe Bolt-Action
- Tuned ReceiverDamage Bonus +25%, AP Cost +10%, Weight +40%scrap Pipe Bolt-Action
- Vicious ReceiverCritical Damage +50%, AP Cost +20%, Weight +30%scrap Pipe Bolt-Action
SCOPE (12)
- Glow Reflex SightAP Cost -20%, Weight +15%scrap Pipe Bolt-Action
- Long Night Vision ScopeWeight +30%from Plan: Pipe Bolt-Action Long Night Vision Scope
- Long Recon ScopeWeight +30% · Tracks Targetsscrap Pipe Bolt-Action
- Long ScopeWeight +15%scrap Pipe Bolt-Action
- Medium Night Vision ScopeWeight +25%from Plan: Pipe Bolt-Action Medium Night Vision Scope
- Medium ScopeWeight +10%scrap Pipe Bolt-Action
- Reflex SightWeight +10%Known by default or when conditions are met
- Short Night Vision ScopeWeight +20%from Plan: Pipe Bolt-Action Short Night Vision Scope
- Short Recon ScopeWeight +20% · Tracks Targetsscrap Pipe Bolt-Action
- Short ScopeWeight +5%scrap Pipe Bolt-Action
- Standard Glow SightsAP Cost -20%, Weight +5%scrap Pipe Bolt-Action
- Standard SightsKnown by default or when conditions are met
USED IN BUILDS
> NEW BUILDNo public builds use this item yet.
Datamined from SeventySix.esm. Spawn chances are estimates (max-level loot, conditions assumed met). Form ID 0014831A.