LIGHT MACHINE GUN
- BALLISTIC
- RANGED
- TYPE
- Weapon
- CATEGORY
- Heavy
- LEVEL
- 30–50
- BASE VALUE
- 150
- WEIGHT
- 8
- AMMO
- 5.56 Round
- CAPACITY
- 100
- AP COST
- 10
COMBAT STATS
| ITEM LEVEL | 30 | 40 | 50 |
|---|---|---|---|
| Base damage | 29 | 37 | 47 |
From the game's level curves, before perks, mods and legendary effects.
COMMUNITY PRICES
No player reports yet. Traded this recently? Report the price below.
Reported by players, per unit in caps. Each player's latest report counts once and outliers are trimmed; an estimate shows once 3 players have reported. Weapons and armor are priced per legendary roll: each roll has its own estimate.
WHERE TO FIND
SUGGEST A SOURCEREPORT> SHOW ON MAPGUARANTEED
Placed in the world and always present.
| LOCATION | POINTS |
|---|---|
| Camp Liberty | 1 |
VENDORS
Sold by vendors and vending machines. Random stock rolls on each restock; chances are estimated.
QUEST REWARDS
Rewarded by quests, dailies and activities. Chances are estimated from the reward lists.
CONTAINERS
Found in container loot. Chances are estimated per container.
BEST CONTAINERS
| CONTAINER | CHANCE | IN WORLD |
|---|---|---|
| U.S.S.A. Supply Crate | 3% | 1 |
| Vault Trunk | 3% | 1 |
| Locker | 3% | 950 |
| Cooler | 2% | 803 |
| Safe | 2% | 376 |
| Pre-War Safe | 2% | 260 |
| Steamer Trunk | 2% | 108 |
| Trunk | 2% | 27 |
| Mayor's Safe | 2% | 1 |
| Security Office Safe | 2% | 1 |
> Show 2 more containers> Show fewer
BEST LOCATIONS FOR CONTAINERS
> Show 5 more locations> Show fewer
CRAFTING
SCRAP
MODS LEARNED BY SCRAPPING (7)
| Bruising Stock |
| Large Magazine |
| Long Barrel |
| Muzzle Brake |
| Stabilized Stock |
| Standard.45 Receiver |
| Stub Barrel |
MODS (23)
> POSSIBLE LEGENDARY EFFECTSBARREL (3)
- Long BarrelAP Cost +20%, Range +50%, Weight +18%scrap Light Machine Gun
- Standard BarrelKnown by default or when conditions are met
- Stub BarrelAP Cost -10%, Range -25%scrap Light Machine Gun
GRIP (4)
- Bruising StockWeight +15%scrap Light Machine Gun
- Stabilized StockWeight +15%scrap Light Machine Gun
- Standard StockKnown by default or when conditions are met
- True StockWeight +15%Learned when picked up or by script
MAG (4)
- Large MagazineAmmo Capacity +100%, Weight +50%scrap Light Machine Gun
- Perforating MagazineAP Cost +15%, Armor Penetration +25, Weight +10%Learned when picked up or by script
- Quick MagazineWeight +15%Learned when picked up or by script
- Standard MagazineKnown by default or when conditions are met
MUZZLE (3)
- CompensatorRange -6%, Weight +10%Learned when picked up or by script
- Muzzle BrakeRange -12%, Weight +10%scrap Light Machine Gun
- No MuzzleKnown by default or when conditions are met
RECEIVER (9)
- Calibrated ReceiverCritical Damage +50%, AP Cost +20%, Weight +15%Learned when picked up or by script
- Critical.308 ReceiverDamage Bonus +15%, Critical Damage +50%, AP Cost +20%, Range +10%, Weight +25%Learned when picked up or by script
- Critical.45 ReceiverDamage -10%, Damage Bonus -15%, Critical Damage +50%, AP Cost +20%, Speed +30%, Range -10%, Weight +5%Learned when picked up or by script
- Prime ReceiverDamage Bonus +35%, AP Cost +15%, Speed -10%, Range +20%, Damage Vs Scorched +65, Weight +30%from Plan: Prime Light Machine Gun 5.56 Receiver
- Prime.308 ReceiverDamage Bonus +50%, AP Cost +15%, Speed -10%, Range +30%, Damage Vs Scorched +65, Weight +40%from Plan: Prime Light Machine Gun.308 Receiver
- Prime.45 ReceiverDamage -10%, Damage Bonus +20%, AP Cost +15%, Speed +20%, Range +10%, Damage Vs Scorched +65, Weight +20%from Plan: Prime Light Machine Gun.45 Receiver
- Standard ReceiverKnown by default or when conditions are met
- Standard.308 ReceiverDamage Bonus +15%, Range +10%, Weight +10% · Changes ammo type to.308 Caliber.Known by default or when conditions are met
- Standard.45 ReceiverDamage -10%, Damage Bonus -15%, Speed +30%, Range -10%, Weight -10%scrap Light Machine Gun
USED IN BUILDS
> NEW BUILDNo public builds use this item yet.
Datamined from SeventySix.esm. Spawn chances are estimates (max-level loot, conditions assumed met). Form ID 0007CAB1.