ATOMIC ARCHIVESFO76…

ASSAULT RIFLE

TYPE
Weapon
CATEGORY
Rifle
LEVEL
30–50
BASE VALUE
105
WEIGHT
8
CAPACITY
20
AP COST
17

COMBAT STATS

ITEM LEVEL304050
Base damage6988112

From the game's level curves, before perks, mods and legendary effects.

COMMUNITY PRICES

No player reports yet. Traded this recently? Report the price below.

Reported by players, per unit in caps. Each player's latest report counts once and outliers are trimmed; an estimate shows once 3 players have reported. Weapons and armor are priced per legendary roll: each roll has its own estimate.

GUARANTEED

Placed in the world and always present.

LOCATIONPOINTS
Dark Hollow Manor1
Instanced areas1

VENDORS

Sold by vendors and vending machines. Random stock rolls on each restock; chances are estimated.

QUEST REWARDS

Rewarded by quests, dailies and activities. Chances are estimated from the reward lists.

HARVEST

Harvested from flora, deposits and junk piles.

LOCATIONFROMPOINTSEST. FINDS
Charleston LandfillJunk Pile30.4
near Black Mountain Ordnance WorksJunk Pile20.3
near Graninger FarmJunk Pile20.3
near Aaronholt HomesteadJunk Pile10.1
near Abandoned Bog TownJunk Pile10.1
near Abbie's BunkerJunk Pile10.1
near Abraxodyne Storage DepotJunk Pile10.1
near Alpine River CabinsJunk Pile10.1
near Anchor FarmJunk Pile10.1
near Big MawJunk Pile10.1
Converted Munitions FactoryJunk Pile10.1
near Crater OutpostJunk Pile10.1
Dabney HomesteadJunk Pile10.1
near Derelict Power SubstationJunk Pile10.1
near Fort DefianceJunk Pile10.1
> Show 23 more locations

RANDOM SPAWN

A spawn point that rolls a loot list. Chances are estimated.

LOCATIONPOINTSEST. FINDS
Harpers Ferry92.9
Converted Munitions Factory32.1
Arktos Pharma32.1
Big Bend Tunnel West22
Bolton Greens22
Charleston Capitol Building22
Fort Defiance22
Mount Blair22
Poseidon Energy Plant WV-0671.8
The Rust Kingdom61.6
Pleasant Valley Ski Resort41.4
Point Pleasant41.4
Wendigo Cave31.3
Clarksburg21.1
Morgantown21.1
> Show 83 more locations

CONTAINERS

Found in container loot. Chances are estimated per container.

BEST CONTAINERS

CONTAINERCHANCEIN WORLD
Safe23%376
Footlocker22%755
Steamer Trunk22%108
Hamper22%48
Private Footlocker22%1
Metal Box20%630
Locker14%950
Vault Locker14%217
File Cabinet14%2444
Desk14%1121
> Show 37 more containers

BEST LOCATIONS FOR CONTAINERS

LOCATIONEST. FINDS
Transmission Station 1AT-U0331
Arktos Pharma30
The Whitespring Service Entrance30
Fort Defiance30
Charleston Capitol Building29
Vault-Tec University29
Watoga Underground28
Site Charlie27
Site Bravo27
Site Alpha27
> Show 5 more locations

CRAFTING

SCRAP

MODS LEARNED BY SCRAPPING (35)

Aligned Long Barrel
Aligned Short Barrel
Aligned Stock
Bruising Stock
Calibrated Receiver
Compensator
Drum Magazine
Focused Automatic Receiver
Forceful Stock
Hair Trigger Receiver
> Show 25 more mods

BARREL (8)

  • Aligned Long BarrelAP Cost +10%, Range +50%, Weight +33%scrap Assault Rifle
  • Aligned Short BarrelAP Cost -10%, Weight +15%scrap Assault Rifle
  • Stabilized Long BarrelAP Cost +20%, Range +50%, Weight +33%scrap Assault Rifle
  • Stabilized Short BarrelWeight +15%scrap Assault Rifle
  • Standard Long BarrelAP Cost +20%, Range +50%, Weight +18%Known by default or when conditions are met
  • Standard Short BarrelKnown by default or when conditions are met
  • True Long BarrelAP Cost +20%, Range +50%, Weight +33%scrap Assault Rifle
  • True Short BarrelWeight +15%scrap Assault Rifle

GRIP (7)

MAG (7)

  • Drum MagazineAmmo Capacity +100%, Weight +50%scrap Assault Rifle
  • Perforating MagazineAP Cost +15%, Armor Penetration +25, Weight +10%scrap Assault Rifle
  • Piercing MagazineAP Cost +15%, Armor Penetration +25, Weight +25%scrap Assault Rifle
  • Quick MagazineWeight +15%scrap Assault Rifle
  • Standard MagazineKnown by default or when conditions are met
  • Stinging MagazineAP Cost +15%, Ammo Capacity +50%, Armor Penetration +25, Weight +45%scrap Assault Rifle
  • Swift MagazineAmmo Capacity +50%, Weight +50%scrap Assault Rifle

MUZZLE (4)

  • CompensatorRange -6%, Weight +10%scrap Assault Rifle
  • Muzzle BrakeRange -12%, Weight +10%scrap Assault Rifle
  • No MuzzleKnown by default or when conditions are met
  • SuppressorRange -20%, Weight +12.5% · Silences weapon.scrap Assault Rifle

RECEIVER (18)

  • Automatic ReceiverDamage -30%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, Ammo Capacity +50%, Speed = 0.69, Range -17.5%, Weight +7.5%Known by default or when conditions are met
  • Calibrated ReceiverCritical Damage +50%, AP Cost +20%, Weight +15%scrap Assault Rifle
  • Fierce ReceiverCritical Damage +50%, AP Cost +20%, Weight +30%from Plan: Assault Rifle Fierce Receiver
  • Focused Automatic ReceiverDamage -30%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, Ammo Capacity +50%, Speed = 0.69, Range -17.5%, Weight +22.5%scrap Assault Rifle
  • Hair Trigger ReceiverWeight +15%scrap Assault Rifle
  • Hardened ReceiverDamage Bonus +35%, AP Cost +15%, Weight +30%scrap Assault Rifle
  • Powerful Automatic ReceiverDamage -30%, Damage Bonus +25%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, AP Cost +10%, Ammo Capacity +50%, Speed = 0.69, Range -17.5%, Weight +32.5%scrap Assault Rifle
  • Prime Automatic ReceiverDamage -30%, Damage Bonus +35%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage -20%, AP Cost +15%, Ammo Capacity +50%, Speed -10%, Speed = 0.69, Range +2.5%, Damage Vs Scorched +65, Weight +37.5%from Plan: Prime Automatic Assault Rifle Receiver
  • Prime ReceiverDamage Bonus +35%, AP Cost +15%, Speed -10%, Range +20%, Damage Vs Scorched +65, Weight +30%from Plan: Prime Assault Rifle Receiver
  • Refined ReceiverDamage Bonus +25%, AP Cost +10%, Weight +40%scrap Assault Rifle
  • Scorched Killer's ReceiverDamage -20%, Damage Vs Scorched +50, Weight +10%from Plan: Assault Rifle Scorched Killer's Receiver
  • Severe ReceiverDamage Bonus +25%, Critical Damage +50%, AP Cost +30%, Weight +40%scrap Assault Rifle
  • Standard ReceiverKnown by default or when conditions are met
  • Steadfast ReceiverWeight +30%from Plan: Assault Rifle Steadfast Receiver
  • True ReceiverWeight +15%scrap Assault Rifle
  • Tweaked Automatic ReceiverDamage -30%, Energy Damage -30%, Cryo Damage -30%, Fire Damage -30%, Poison Damage -30%, Radiation Damage -30%, Critical Damage +50%, Critical Damage -20%, AP Cost +20%, Ammo Capacity +50%, Speed = 0.69, Range -17.5%, Weight +22.5%scrap Assault Rifle
  • Vicious ReceiverCritical Damage +50%, AP Cost +20%, Weight +30%scrap Assault Rifle
  • Vigorous ReceiverDamage Bonus +25%, AP Cost +10%, Weight +40%from Plan: Assault Rifle Vigorous Receiver

SCOPE (11)

USED IN BUILDS

> NEW BUILD

No public builds use this item yet.

Datamined from SeventySix.esm. Spawn chances are estimates (max-level loot, conditions assumed met). Form ID 0000463F.