SHEEPSQUATCH STAFF
- ARCHAIC
- BLUNT
- TYPE
- Weapon
- CATEGORY
- Melee
- LEVEL
- 10–50
- BASE VALUE
- 40
- WEIGHT
- 12
- CAPACITY
- 0
- AP COST
- 49
COMBAT STATS
| ITEM LEVEL | 10 | 20 | 30 | 40 | 50 |
|---|---|---|---|---|---|
| Base damage | 97 | 124 | 158 | 202 | 257 |
From the game's level curves, before perks, mods and legendary effects.
COMMUNITY PRICES
No player reports yet. Traded this recently? Report the price below.
Reported by players, per unit in caps. Each player's latest report counts once and outliers are trimmed; an estimate shows once 3 players have reported. Weapons and armor are priced per legendary roll: each roll has its own estimate.
WHERE TO FIND
SUGGEST A SOURCEREPORT> SHOW ON MAPNo sources on record: not placed in the world, sold, rewarded or dropped according to the game files. It may come from a script (seasonal rewards, the Atomic Shop) the records don't show.
CRAFTING
Weapons Workbench
Learned from plan: Plan: Sheepsquatch Staff
- Wood×10
- Large Sheepsquatch Horn×2
- Steel×14
- Adhesive×10
SCRAP
Nothing to scrap.
MODS (7)
> POSSIBLE LEGENDARY EFFECTSMELEE (7)
- Barbed Sheepsquatch StaffDamage -20%, Weight +10%from Plan: Barbed Sheepsquatch Staff
- Burning Barbed Sheepsquatch StaffDamage -55%, Fire Damage +36%, Weight +20%from Plan: Burning Barbed Sheepsquatch Staff
- Burning Sheepsquatch StaffDamage -40%, Fire Damage +36%, Weight +10%from Plan: Burning Sheepsquatch Staff
- Electrified Sheepsquatch StaffDamage -40%, Energy Damage +60%, Weight +10%from Plan: Electrified Sheepsquatch Staff
- Heavy Sheepsquatch StaffDamage Bonus +25%, Damage Limbs +25, Weight +25%from Plan: Heavy Sheepsquatch Staff
- Poisoned Sheepsquatch StaffDamage -40%, Poison Damage +36%, Weight +10%from Plan: Poisoned Sheepsquatch Staff
- Standard HeadKnown by default or when conditions are met
USED IN BUILDS
> NEW BUILDNo public builds use this item yet.
Datamined from SeventySix.esm. Spawn chances are estimates (max-level loot, conditions assumed met). Form ID 00455847.