ACCESSING ARCHIVE…
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ACCESSING ARCHIVE…
DIVISION
“What is it? Where do I get it?”
RECORDS 1–41 OF 41
| NAME | TYPE | LEVEL | VALUE | WEIGHT | MARKET |
|---|---|---|---|---|---|
| Bobblehead: Caps | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Luck | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Melee | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Sneak | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Leader | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Repair | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Agility | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Science | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Unarmed | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Charisma | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Medicine | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Strength | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Endurance | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Explosive | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Perception | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Intelligence | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Big Guns | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Small Guns | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Lock Picking | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Bobblehead: Energy Weapons | Consumable · Bobblehead | — | 100 | 0.01 | — |
| Mystery Bobblehead Box | Consumable | — | 20 | 0.01 | — |
| Glowing Bobblehead: Caps | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Luck | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Melee | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Sneak | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Leader | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Repair | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Agility | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Science | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Unarmed | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Charisma | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Medicine | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Strength | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Endurance | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Explosive | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Perception | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Intelligence | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Big Guns | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Small Guns | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Lock Picking | Consumable | — | 100 | 0.01 | — |
| Glowing Bobblehead: Energy Weapons | Consumable | — | 100 | 0.01 | — |
VALUE is the game's base item value. MARKET is an estimated trade value in caps from a community price guide, a baseline that may be dated; open an item for its range and source.